Thursday, April 25, 2024

Chapter 2 / Episode 22 - Escaping the well




Crush, Dixon and Dog were able to get out of the well trap with the help of Spugnior.

The group decides to open the portal and move forward.




Wednesday, April 17, 2024

Chapter 2 / Episode 21 - The Arch Trap


A spell leads the party into the ARCHWAY
Falling into a large pit of water the group fights an eight-legged reptile
How do they get out of the pit?

Tuesday, April 9, 2024

Chapter 1 / Episode 20 - The Mine



The group enters the mine.




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Interesting AI recap

Laughable




Quick recap

The team discussed aspects of roleplaying games, exploring mysterious areas with obstacles, and planning operations with stealth tactics. They also investigated a password, past incidents, and unusual noises, intending to continue discussions later.




Next steps

Crush will take one prisoner and make it a pet, while the others will kill the other goblin.




Sylas will inform the bard and ranger to come in and help with the goblin attack.




Oleg will continue moving forward to investigate the secret door and determine if it is a viable route for the group.




Sylas will fill out her character sheet with the provided information to better prepare for future adventures.




Summary

Troubleshooting Angelo’s Audio and Gaming Setup




Angelo has technical difficulties sharing his audio, but eventually resolves it. Sylas asks about Angelo’s gaming setup in Montana. They discuss an upcoming session, perhaps for a roleplaying game. The content focuses mainly on troubleshooting audio issues.




Dungeons and Dragons Character Adjustments and Quarry Investigation




Angelo led a discussion on character adjustments and combat roll simulations for a Dungeons and Dragons-style roleplaying game. He provided detailed instructions on how to calculate the final scores based on various attributes and charisma levels, using examples to illustrate his points. The group also discussed a journey to investigate a suspicious quarry, with Angelo providing background information about the location and its potential dangers.




Elemental Evil Rumors and RPG Discussion




Angelo shared rumors of elemental evil groups operating in the area and discussed an incident at the quarry. He also engaged with Dixon in a detailed discussion about a role-playing game, expressing concern over the high attrition rate of characters and technical difficulties with the game. The team introduced new characters, discussed character abilities, classes, and the importance of keeping track of treasure loot. Lastly, they clarified the conditions for reaching role 20 and discussed the possibility of future payouts for new team members.




Dice Game and Roleplaying Scenarios




Oleg, Angelo, and Dixon discussed various aspects of a dice game, including character attributes, equipment, and combat scenarios. They also delved into roleplaying scenarios, such as exploring a cave and encountering potential threats and new characters. The discussion also touched on the relationship between Norcors and hot goblins, and the possibility of the half-orc being a former group member captured by the Norcors. The team also addressed issues with audio, the involvement of a Dwarf, and the use of different weapons in combat situations.




Exploring Spell Book Site and Strategy




Angelo led the team in exploring a mysterious area with unknown symbols, which they believed to be a spell book site. The team faced danger from goblins and discussed strategies for navigating the cave and an upcoming mission, including the use of classes, saving versus poison, and moving silently. They also debated the treatment of prisoners and the discovery of a stolen cart, as well as the possibility of the cave system leading to a complex. Lastly, they discussed a past incident with a werewolf attack and the importance of preventing evil from being close to innocent people in Omlet.




Strategies for Magical Symbols and Threats




The team discussed their strategy for tackling the magical symbols and threats in their homeland, with Sylas suggesting a rolling technique and Angelo requesting spellcasters to report their chosen spells. They debated whether to investigate the tapping sounds they heard, ultimately deciding to proceed cautiously, with Oleg suggesting consultation with their holy man. The team navigated through treacherous passageways, encountering various obstacles, and emphasized the importance of a quiet and stealthy approach. They concluded by entering a darkened room, led by Dixon.




Exploring Vernon Junior High School Room




The team explored a room in Vernon Junior High School containing a well and an archway with mysterious runes. They speculated about the origin of the brickwork around the well and the purpose of the archway and its two downward-leading passageways. A hammering sound and the sight of a creature climbing up a rope added to the intrigue, with the team contemplating whether to investigate or wait for the creature to pass. Dixon proposed using Dog2’s grappling hook to retrieve possible valuable items from a cart the creature was pulling, but the decision on whether to proceed with this plan or wait for more information was not made.




Operation Planning and Role Assignments




The team led by Angelo discussed their roles in an upcoming operation. Crush was tasked with watching the rear, while Oleg and Dixon checked for traps in a corridor. Angelo assigned Crush a bonus for his stealth and gave Oleg the task of climbing. The team planned to ambush their target, with Oleg creating distance and Crush hiding in shadows. They also discussed the potential use of a magical weapon and agreed to remain silent to avoid detection. The team decided to follow an unspecified person, with Oleg leading the way, and regrouped at a certain point. Dog2 and Oleg took the lead, while Sylas and Slash were part of the group but their roles were not clearly defined.




Planning for Upcoming Game and Investigation




Angelo led a discussion involving Oleg, Sylas, Crush, and Dixon about planning for an upcoming game. Oleg decided to investigate a sales password, while Dixon recalled a past incident, sparking the team’s curiosity about a strange noise from sensitive gnomes in the market. The team decided to follow an unidentified figure to an unknown destination, with Oleg and Dixon agreeing to go downward to investigate further. They also debated strategies for dealing with an unspecified monster or obstacle, with Oleg demonstrating a plan involving a magical weapon and moving silently. The team agreed to continue the discussion at a later time.

Episode 2 / Session 36 – Assault on the moathouse

Coldeven 3, 576 CY Morning