Thursday, April 25, 2024

Chapter 2 / Episode 22 - Escaping the well




Crush, Dixon and Dog were able to get out of the well trap with the help of Spugnior.

The group decides to open the portal and move forward.




Wednesday, April 17, 2024

Chapter 2 / Episode 21 - The Arch Trap


A spell leads the party into the ARCHWAY
Falling into a large pit of water the group fights an eight-legged reptile
How do they get out of the pit?

Tuesday, April 9, 2024

Chapter 2 / Episode 20 - The Mine



The group enters the mine.




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Interesting AI recap

Laughable




Quick recap

The team discussed aspects of roleplaying games, exploring mysterious areas with obstacles, and planning operations with stealth tactics. They also investigated a password, past incidents, and unusual noises, intending to continue discussions later.




Next steps

Crush will take one prisoner and make it a pet, while the others will kill the other goblin.




Sylas will inform the bard and ranger to come in and help with the goblin attack.




Oleg will continue moving forward to investigate the secret door and determine if it is a viable route for the group.




Sylas will fill out her character sheet with the provided information to better prepare for future adventures.




Summary

Troubleshooting Angelo’s Audio and Gaming Setup




Angelo has technical difficulties sharing his audio, but eventually resolves it. Sylas asks about Angelo’s gaming setup in Montana. They discuss an upcoming session, perhaps for a roleplaying game. The content focuses mainly on troubleshooting audio issues.




Dungeons and Dragons Character Adjustments and Quarry Investigation




Angelo led a discussion on character adjustments and combat roll simulations for a Dungeons and Dragons-style roleplaying game. He provided detailed instructions on how to calculate the final scores based on various attributes and charisma levels, using examples to illustrate his points. The group also discussed a journey to investigate a suspicious quarry, with Angelo providing background information about the location and its potential dangers.




Elemental Evil Rumors and RPG Discussion




Angelo shared rumors of elemental evil groups operating in the area and discussed an incident at the quarry. He also engaged with Dixon in a detailed discussion about a role-playing game, expressing concern over the high attrition rate of characters and technical difficulties with the game. The team introduced new characters, discussed character abilities, classes, and the importance of keeping track of treasure loot. Lastly, they clarified the conditions for reaching role 20 and discussed the possibility of future payouts for new team members.




Dice Game and Roleplaying Scenarios




Oleg, Angelo, and Dixon discussed various aspects of a dice game, including character attributes, equipment, and combat scenarios. They also delved into roleplaying scenarios, such as exploring a cave and encountering potential threats and new characters. The discussion also touched on the relationship between Norcors and hot goblins, and the possibility of the half-orc being a former group member captured by the Norcors. The team also addressed issues with audio, the involvement of a Dwarf, and the use of different weapons in combat situations.




Exploring Spell Book Site and Strategy




Angelo led the team in exploring a mysterious area with unknown symbols, which they believed to be a spell book site. The team faced danger from goblins and discussed strategies for navigating the cave and an upcoming mission, including the use of classes, saving versus poison, and moving silently. They also debated the treatment of prisoners and the discovery of a stolen cart, as well as the possibility of the cave system leading to a complex. Lastly, they discussed a past incident with a werewolf attack and the importance of preventing evil from being close to innocent people in Omlet.




Strategies for Magical Symbols and Threats




The team discussed their strategy for tackling the magical symbols and threats in their homeland, with Sylas suggesting a rolling technique and Angelo requesting spellcasters to report their chosen spells. They debated whether to investigate the tapping sounds they heard, ultimately deciding to proceed cautiously, with Oleg suggesting consultation with their holy man. The team navigated through treacherous passageways, encountering various obstacles, and emphasized the importance of a quiet and stealthy approach. They concluded by entering a darkened room, led by Dixon.




Exploring Vernon Junior High School Room




The team explored a room in Vernon Junior High School containing a well and an archway with mysterious runes. They speculated about the origin of the brickwork around the well and the purpose of the archway and its two downward-leading passageways. A hammering sound and the sight of a creature climbing up a rope added to the intrigue, with the team contemplating whether to investigate or wait for the creature to pass. Dixon proposed using Dog2’s grappling hook to retrieve possible valuable items from a cart the creature was pulling, but the decision on whether to proceed with this plan or wait for more information was not made.




Operation Planning and Role Assignments




The team led by Angelo discussed their roles in an upcoming operation. Crush was tasked with watching the rear, while Oleg and Dixon checked for traps in a corridor. Angelo assigned Crush a bonus for his stealth and gave Oleg the task of climbing. The team planned to ambush their target, with Oleg creating distance and Crush hiding in shadows. They also discussed the potential use of a magical weapon and agreed to remain silent to avoid detection. The team decided to follow an unspecified person, with Oleg leading the way, and regrouped at a certain point. Dog2 and Oleg took the lead, while Sylas and Slash were part of the group but their roles were not clearly defined.




Planning for Upcoming Game and Investigation




Angelo led a discussion involving Oleg, Sylas, Crush, and Dixon about planning for an upcoming game. Oleg decided to investigate a sales password, while Dixon recalled a past incident, sparking the team’s curiosity about a strange noise from sensitive gnomes in the market. The team decided to follow an unidentified figure to an unknown destination, with Oleg and Dixon agreeing to go downward to investigate further. They also debated strategies for dealing with an unspecified monster or obstacle, with Oleg demonstrating a plan involving a magical weapon and moving silently. The team agreed to continue the discussion at a later time.

Tuesday, March 5, 2024

Chapter 2 / Episode 18 - Waiting out the storm and a council with Burne



Fireseek 20 -22
The group decides on a plan to investigate the Earth Elemental bandits/faction.
The group headed to the Quarry after buying supplies.
Elmo heads out to scout the watchtower bandits
The group encounters resistance at the quarry entrance

AI Generated Summary
Not accurate but worth the read, enjoy.

Meeting summary for Hommlet Dark (03/07/2024)
Quick recap
The team discussed technical issues with the game’s audio, the addition of new players, and the module they were going to play. They also discussed the game’s mechanics, including the use of a staff called the Staff of the Druid and the disappearance of enemies. The team decided to rest and heal wounds, and considered sending a message via an innkeeper. They also proposed various potential missions, including investigating the temple of Elemental, the hideout of the Hommlet bandits, and hunting a pack of wolves. They prioritized a mission where Elmo, a ranger, would scout the bandits at the Abbey and the watchtower. They also discussed their upcoming expedition, focusing on the necessity of extra lanterns and oil for lighting.
Summary
Role-Playing Game Session and Upcoming Event
Angelo C and Dixon discussed a role-playing game session, with new players joining and Dixon considering creating a new spellcaster character. They also talked about a NASA-sponsored role-playing game and the contribution of Gary Gygax to the genre. Towards the end, they mentioned an upcoming event, possibly a convention, with Pat as the second guest of honor. Angelo C and Dixon also discussed a movie featuring historical inaccuracies, with Angelo C defending it despite Dixon’s displeasure. The attendees also touched on a small venue event for around 100 people, with potential for expensive tickets, which Angelo C expressed concern over. There was also an issue with Angelo C’s audio connection during the meeting.
Role-Playing Game Mechanics and Technical Issues
The meeting was a discussion about a role-playing game. The team talked about technical issues with the game’s audio, adding two new players, and the module they were going to play. Angelo C shared that he had used an AI to summarize their previous meeting. They also discussed adding new characters and decided to postpone their next meeting due to team members being unavailable. The team also discussed the game’s mechanics, including the use of a staff called the Staff of the Druid and the disappearance of enemies. Towards the end, they discussed their characters’ status and next steps, deciding to rest and heal wounds. They also considered sending a message via an innkeeper, which would cost 50 gold and take 7 to 10 days to deliver.
Team Plans Next Steps for Town Protection
Angelo Chiriaco led a discussion focusing on the current situation and potential next steps based on their adventure log from episode 17. The team discussed various potential missions, including investigating the temple of Elemental, the hideout of the Hommlet bandits, and hunting a pack of wolves. Angelo Chiriaco suggested seeking protection for their town by offering their services to a local force known as the Burns Badgers. The team decided to present their intel to Bern and Rufus, who are part of the town council, to discuss potential threats and solutions. They also decided to organize a secret meeting in a locked room to present their findings about an assassination attempt and the presence of bandits in the area. The team also considered setting a trap for the Werewolf Girl and investigating a potential connection to the Temple Development.
Gaming Experience and Mission Planning
The team discussed their gaming experiences and a past game, “Temple of Elemental Evil.” They then shifted their focus to a current mission, where Angelo C proposed that Elmo, a ranger, scout the bandits at the Abbey and the watchtower. The team agreed on this plan, prioritizing it over other tasks. The team also discussed clues related to a group that worships the earth elemental and considered the possibility of them being near Hommlet. The team proposed acquiring better travel gear, such as snow shoes and heavy-duty clothing, and planned to visit a trader’s establishment to purchase winter gear. However, no decisions were made regarding the needed rations, lanterns, and oil. Angelo C, Slash, Dixon, and Dean confirmed they had the necessary gold or platinum for the purchases.
Expedition Lanterns and Shovels Decided
The team discussed their upcoming expedition, focusing on the necessity of extra lanterns and oil for lighting. They decided to acquire two extra lanterns and about 15 oils. A magic user, referred to as the seer, needed a lantern. The team also decided to acquire three shovels. They purchased a pony for 25 gold to carry their supplies, resulting in three lanterns, three shovels, and a short break was taken during the meeting. Upon resumption, Dean introduced his pet, Lego, and there was a discussion about its size.
Cave Expedition: Weather and Rumors
The team discussed their upcoming journey to a cave where they previously encountered a symbol and an Earth Elemental. They planned to depart the next morning, equipped with necessary gear and protection spells. Dixon dedicated the rest of the day to gathering rumors about the area. Concerns were raised about the journey duration due to heavy snow, but the team was confident in their preparation. The team was composed of Crush, Dixon, Dan,, Dogs, Dean, and Slash, each with their respective weapons. They planned to leave early and stop at Osler for a quick breakfast before setting out. The journey was expected to be challenging due to harsh weather conditions.
Journey Through Snowy Area and Quarry Exploration
Angelo Chiriaco led a discussion about a journey through a snowy area. The team encountered a fight with a Lizard man and decided to take the northernmost road, which turned out to be more difficult to traverse. They eventually reached a hilltop and discussed climbing up to get a better view. They noticed that the quarry they were heading towards was snow-free, which was unusual given the surrounding conditions. The team decided to investigate the quarry and search for any tracks that might indicate recent activity. Angelo Chiriaco also led a discussion about exploring a cave, describing the entrance as being 10 to 15 feet wide, which narrows to about 10 feet as you go further in. The ground becomes harder beyond the 30-foot mark, resembling a hard tile floor. The team reached complete darkness around the 35 to 40-foot mark.
Role-Playing Game Challenges and Strategies
In the role-playing game led by Angelo Chiriaco, the participants adopted various characters and encountered challenges such as a creature approach and a combat situation. The group deliberated on strategies and actions, including decisions to retreat or confront opponents. They also discussed the use of magical berries for speed and planned a strategy to confront an enemy. Towards the end, they agreed on a next mission involving setting up an ambush and retrieving a phone. The next game was scheduled for two weeks later.
Next steps
• Set up a meeting with the town council to discuss the recent events and intel.
• Purchase snow shoes and other winter gear from the trader.
• Dixon will ask around about the bores ticket people and their allegiances during the war.

Tuesday, February 27, 2024

Chapter 2 / Episode 17 - Gathering Info



This is what we know so far:The Abbey Bandits worship the water elementals.
The Watchtower bandits worship the fire Elementals.
There is a group who worships the earth elementals but do not know the hideout. We know this because of the zombies who turned into earth and the earth elemental symbols. (Druid has those symbols).
There is a cave entrance at the quarry that has a earth elemental symbol at the entrance.
The elders’ daughter returned after 10 days of being in the woods. Her name is scarlet.
A werewolf killed turned into Scarlet.
Livestock are being mutilated randomly.
Herdsmens’ boy was killed and turned into an earth elemental zombie.
There is a farm in the south that the farmers all died of a mysterious disease. There is a fear of it spreading.
When the temple rose before – crops, disease, missing children and livestock death occured.
Elmo confirmed there is another bandit faction near Hommlet, hideout unknown. Possible earth elemental connection?
The Temple Worshipers make it cold

Possible missions:Stop the Abbey Bandits
Stop the Watchtower Bandits
Investigate if the TOEE is active again
Investigate the Quarry
Find the Hommlet bandits hideout
Hunt the pack of wolves.

AI Generated Game Summary
Quick recap
The meeting covered a range of topics including smartphone usage, reminiscing about past activities, role-playing game mechanics, the upcoming time change, a project involving intel and information gathering, selling books, and a game involving character roles and experience points. The conversation also touched on frustration with an unspecified situation, a project involving intel and information gathering, a game involving character roles and experience points, selling books, challenges associated with completing daily intel reports, a project involving intel and information gathering, a game about a mysterious disease, and creating five different missions.

Summary
Smartphone Usage and Reminiscing

The meeting was primarily a casual conversation about various topics, including smartphone usage and the preference for older models, the cost of phones, and the durability of different brands. The discussion also included reminiscing about past activities, such as playing games. No specific decisions, action items, or open questions were identified during this meeting.

Role-Playing Game Mechanics Discussed

Dixon and xanthus discussed role-playing game mechanics, focusing on the use of magic and weapons. They proposed a system where scrolls, spell components, and staffs provide a bonus to attack rolls, with a maximum bonus of plus three plus an intelligence bonus. They also touched on the potential for spells to fail when rolled, which provides balance and avoids automatic kills. The conversation also covered the abilities of the druids and their personal character builds and strategies. They shared their experiences and thoughts on role-playing games, with a focus on the aspects of magic and spell-casting.

Time Change, Screenplay, and Mysterious Game

Dixon and xanthus discussed the upcoming time change to Pacific time, with a focus on Arizona’s non-observance of this change. Angelo shared that he completed his screenplay and was awaiting feedback. There was also a conversation involving Angelo, Slash, and a cat named Slash. The group recalled a game they played, where they experienced connectivity issues and the presence of a mysterious character providing intelligence towards the end. Initially, Angelo denied remembering this situation, but later admitted his presence and contribution.

Gaming, Intel, and Blizzard Strategy

Angelo, Slash, Dixon, and xanthus had a wide-ranging discussion. They expressed frustration with an unspecified situation and discussed a project involving intel and information gathering. They also played a game, possibly Dungeons and Dragons, debating character roles and the allocation of experience points. The conversation shifted to selling books and the challenges associated with completing daily intel reports. They discussed their progress and plans in the game, with Angelo proposing to open a Zoom chat for better communication. They also discussed their strategy for navigating a blizzard and snowed-in location, and their ineffectiveness in the game. They considered their influence in the town and the need for evidence against potential adversaries. The group was aware of bandit activities in the area, specifically in the Abbey and the watchtower, and were unsure about the whereabouts of the water elemental group.

Game Rumors and Debt Letter

Angelo proposed compiling rumors about a game into a shared chat, and the team agreed to contribute their knowledge. The discussion revolved around the game’s characters and plot points, with concerns raised by Dixon about the team getting stuck. The team recalled conversations with characters such as Mervyn and a bard, and discussed the growing power of a temple and a threat posed by the burning eye of fire. They also identified a group that worships earth elementals and mentioned a cave with an earth elemental symbol. Towards the end, Angelo confirmed sending a letter to the dwarves about an outstanding debt.

Town Concerns and Game Mechanics

The group discussed several topics. They started with the return of Scarlett, who had been missing for 10 days, and the concern about livestock mutilations. They also touched on an incident involving a person turning into an elemental zombie. Furthermore, they discussed a potential connection in town with a thieves’ guild. The conversation then shifted to game mechanics, particularly the house rule in a BX game for casting spells. Dixon and Angelo also discussed the role of a magic user in the game, including limitations and different versions of the game.

Temple, Disease, and Missing Children Discussion

Angelo and Dixon discussed a mysterious disease spreading at a South farm and its connection to a re-emerging disease-spreading temple. They also touched upon rumors of missing children and the temple’s potential involvement. The discussion concluded with Angelo proposing to gather more information at their next game and decide on a course of action. In the game context, they discussed creating five different missions, investigating the temple of Elemental Evil, werewolves, and the potential for communication with the church of Saint Cuthbert. They also assigned roles and adjusted character stats, agreeing to continue these discussions in the next meeting.

Next stepsConsider sending a message to the protector of the area.
Investigate the Temple of Elemental Evil.
Investigate the homlet bandits.
Get a message to the church of Saint Cuthbert about the disease.
Confirm the existence of another homlet bandit hideout.
Investigate the civil earth elemental connection.
Escalate the investigation of the werewolf.
Investigate the tele temple.
Hunt down the werewolf.
Send a message to the duke.

AI-generated content may be inaccurate or misleading. Always check for accuracy.

Thursday, February 22, 2024

Chapter 2 / Episode 16 - At Game Empire



Full house at Game Empire
Fireseek 16
Arrived at the Inn of the welcome wench and a blizzard begins.
Fireseek 17 -19 Blizzard and stuck at the inn
Recruit Spugnior the Seer with an agreement that he will receive all scrolls.
Also spoke with the bard “Yundi Shah” from the east. Confirming that the Temple is growing in power.
Druid revieves a gift from Jaroo
Dixon makes a donation to the Druids and rangers of the Gnarley forest.
Cultists show up at the inn to assassinate the group. All dressed with the burning eye symbol.

Dixon sends letter to the Dwarves:
Letter back to dwarf Lands – The Tower People are working with other elemental groups to raise the Temple of Elemental Evil again. Thefts, and murder are rampant in the town of Hommlet. Send Forces ASAP!

Chapter 3 / Episode 71 - The Temple of Highport

Chapter 3 / Episode 71 – The Temple of Highport Date: Planting 4, 576 CY Weather: Steady winds from the west; salt spray on the air. Nig...